Thursday 8 September 2016

Layered Shader

Apples modelled using sphere with phong material.

A bowl of healthy carrot soup bowl. I have used sphere in polygons to model the bowl and spoon and triangular faces of a cylinder for showing the layer of soup. For presentation I made carrot pieces out of cylinder and coriander leaves out of a plane in polygons.
Hypershade networks to show the materials and texturing details of an apple.
Hypershade networks to show the materials and texturing details of a carrot soup. 

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