The Model, Rigging and Animation has been done in Maya Software.
This model was very easy to Rig.
Master Control is created to Move, Rotate and Scale the rigged model.
Blend Shape and Wire Deformer are the 2 main tools used to Rig the model.
I have also set the Attributes to stop the Animation when attribute is set to 0 (zero), Move it slow when the attribute is set to 1, and Fast when attribute is 5.
In this video, the attribute is 5 which is fast.